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The story of a boy in a coma…

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“Looks as somber as it sounds.”

 

Neversong disturbs me on a deep level. I’m having a good time playing, but it is constantly reminding me of dark subconscious journeys I’d rather forget.”

 
 
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“'Once Upon a Coma' [now 'Neversong'] is the Intersection of 'Night in the Woods' and 'Hollow Knight'.”


 Fact Sheet

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DESCRIPTION

Upon waking from a coma, Peet's girlfriend is nowhere to be found. Pinstripe creator Thomas Brush invites you to investigate the screams coming from the heart of Blackfork Asylum, the increasingly violent behavior of the grown-ups, and the strange truth about Peet's past in this hauntingly dreamlike fable. Defeat bizarre and challenging enemies to unlock new abilities, discover new areas, and learn new songs to play on your piano. Discover what's lurking beyond the doorbell in this strange tale that started almost a decade ago.

  • From Red Wind Field to the haunting halls of Blackfork Asylum, explore six moody, illustrative levels.

  • Fight your way through hordes of bosses, monsters, and blood thirsty grown-ups with your trusty baseball bat.

  • Immerse yourself in a breathtaking piano-centric soundtrack.

  • Join your quirky child-hood pals and trusty pet bird on an adventure to discover the truth about your recent coma.

HISTORY

Neversong is a actually a very, very soft reboot of Thomas Brush’s first commercial game, Coma, a small Flash game released in 2010 on Newgrounds.com. After spending five years creating his next major release, Pinstripe (5/5 TIME Magazine), and releasing on Steam, Nintendo Switch, PS4, and Xbox, he partnered with Serenity Forge to develop a re-imagining of his original debut. After raising over $80,000 on Kickstarter, Thomas and Serenity Forge spent several years hand-crafting and fine-tuning this bizarre and beautiful adventure. With music, art, story, and game design by Thomas Brush, and a fine-tuned, bouncy physics system and code base by Serenity Forge, Thomas and Serenity Forge were proud to partner with Apple Arcade and release to Apple devices on May 1st, and Steam on May 20th, 2020.

SCREENSHOTS

KEY ART

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PORTRAITS